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Tom Barlow Portfolio

Art Direction, Visual Development & Environment Art

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Characters Concepts

Environment Concept

Concept Art Process:

Thumbnails, Sketch, 3D Block Out, Color Render

Sketches

Vehicles

Ratchet & Clank

Environment Art for Ratchet & Clank PS4 and A Crack in Time.

Spider-Man PS4

World Building for Spiderman PS4 missions.

Sunset Overdrive

Sunset Overdrive is a 3rd Person, Open World shooter.  It was a pleasure to work on this massive, stylized and vibrant game. I was responsible for envisioning the style for the player forts of the game. We developed a painterly rendering style that utilized blend maps and vertex painting. I worked closely with a concept artist and designer to flesh out the gameplay spaces. I was also responsible for modeling, texturing and graphic design for various locations around the open world.

Art Direction: Avatar

Art Direction for Avatar Mobile. Character development, environment visual targets and final art assets.

Mobile: Art Direction

Art Direction for Wild Things Animal Adventures (Netflix).

Nominated for Game of the Year by Pocketgamer, Wild Things has a heart-felt narrative, and is an incredibly well crafted and immersive open world / match 3 experience.

Fuse

Environment art, modeling and texturing for Fuse.

Graphic Design & Illustration

Posters / flyers, game graphics, marketing, and logo design

Characters Concepts

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Gemini_Generated_Image_hlhl4ehlhl4ehlhl.png

Environment Concept

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Sam_City01.png

Sketches

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Gemini_Generated_Image_xkwkj2xkwkj2xkwk.png

Vehicles

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ship_design01.png

Ratchet & Clank

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RC title page.jpg

Spider-Man PS4

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orbis_20181204_030441 copy.jpg

Sunset Overdrive

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Art Direction: Avatar

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avatar+title+page.jpg

Mobile: Art Direction

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wt titlescreen01.jpg

Fuse

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Graphic Design & Illustration

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sunset_sign.jpg

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